Garden nation

The Art of War... and Building!
2-4 players 60 minutes 10 years and more Construction, majority and objectives

The little people exiled from the forest have found shelter in an abandoned garden to build a new town. In the space of a few weeks, wooden crates are transformed into apartments, the old transistor radio into a cabaret, the coffee pot into a belfry… But very quickly, each clan wants to seize control of the town by any means possible: complete official projects, take control of territories, secret missions, and even the invasion of opponent buildings.

Your choices have a direct impact on the next player. It’s up to you to decide who will suffer the consequences!

  • An atypical game system: the player, by choosing where they carry out their action, determines where the next one will be played.
  • The active player chooses the next player.
  • The city gradually grows in 3D on the board.

  • Game designer(s): Nathalie & Rémi Saunier
  • Artwork : Maxime Morin